Games For Mac 10.3.9

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Games For Mac 10.3.9

So close to Tiger.. Yesterday Apple (sometime when I wasn't paying attention), released Mac OS X 10.3.9 Update, available via Software Update and weighing in around 51.3MBs in size.

Best dj software for mac. Improvements in this update include 'file sharing and directory services reliability for mixed Mac and PC networks.. Mail, Safari and Stickies application reliability.. Compatibility for third party applications and devices [and] previous standalone security updates.' Here's and another, for those of you who are superstitious about upgrading. As for the foolhardy among you, join me now in throwing caution to the wind.

Lock n' load!

You're confusing Classic and Rosetta. Last OS X to support Classic is 10.4.11, Rosetta works up until 10.6.8 but it is not installed by default. Classic is MC68K emulation for PowerPC based Macs where you run a special version of MacOS 9 installed alongside 10.4.x that starts up automatically when you run a 68K app. It does not work on Intel Macs, so if you want to use a Mac Mini, it'd have to be a G4 Mac Mini: last year I had a Powerbook G4 to play with for a while, all of the 68k games I tried ran smoothly in the Classic environment, no lag at all. Then there's Rosetta, for running PPC apps on Intel Macs: I don't have any first hand experience with Rosetta but given the way it's implemented I guess it must suck for playing games. Member Posts: 196 Joined: 2002-7-28 @ 17:40 Location: BH, Brasil. Oh well, I bit the bullet and bought a mac mini 1.42 ghz with os x 10.3.9.

Some games from my 5500 play ok but even Snood is jerky, and Barrack is completely unplayable [it used to play fine on a 75mhz 5200, widely regarded as a crap mac]: Laggy: Snood, Apeiron Unplayably slow: Barrack, Quake, Doom II, Warcraft 1 Crash on start-up: Duke Nukem3D demo, Quake2 Seemingly fine: Mars Rising, GLQuake Love os x but very disappointed at Barrack not playing. Ambrosia's website just says more or less, well you're running in an emulator so you may well get these kinds of issues. Seem to be rather extreme issues for such an old game but there you go, I never had problems with dosbox playing anything so massive slowdowns like this are new to me - if it was a game that needed a G3 400 I wouldn't have been surprised, but something from 68k/earlyPPC days? Could it be because it's 68k code running under a PPC OS running under OS X - so 2 layers of emulation?

I guess I could look for the fastest Mac that can run OS9 under OSX, although the point of this exercise was that a mac mini is tiny and saves me space. Sune Salminen wrote:You're confusing Classic and Rosetta. Last OS X to support Classic is 10.4.11, Rosetta works up until 10.6.8 but it is not installed by default. Classic is MC68K emulation for PowerPC based Macs where you run a special version of MacOS 9 installed alongside 10.4.x that starts up automatically when you run a 68K app. It does not work on Intel Macs, so if you want to use a Mac Mini, it'd have to be a G4 Mac Mini: last year I had a Powerbook G4 to play with for a while, all of the 68k games I tried ran smoothly in the Classic environment, no lag at all. Then there's Rosetta, for running PPC apps on Intel Macs: I don't have any first hand experience with Rosetta but given the way it's implemented I guess it must suck for playing games. Neither Rosetta nor OS X 10.6 works with PPC Macs.

Games For Mac 10.3.9

L33t++ Posts: 5754 Joined: 2010-6-25 @ 13:02. Ratfink wrote:Seem to be rather extreme issues for such an old game but there you go, I never had problems with dosbox playing anything so massive slowdowns like this are new to me - if it was a game that needed a G3 400 I wouldn't have been surprised, but something from 68k/earlyPPC days? Could it be because it's 68k code running under a PPC OS running under OS X - so 2 layers of emulation? If you're doing this on a PPC Mac, then there is only one layer of emulation. OS X is an operating system, not a processor architecture. Are you sure the game is running in 68k mode?