Best Settings For Csgo On Mac

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PC: CPU: AMD Ryzen 7 1700 Motherboard: MSI X370 Gaming Pro Carbon RAM: 2x8GB G.Skill TridentZ RGB 3200Mhz (running at 2933Mhz) GPU: Gigabyte Auros RX 580 4GB  Storage: Samsung 960 EVO 250GB + Seagate Barracuda 2TB  Cooling: Be Quiet! Dark Rock 3 Case: Thermaltake Core G21 TG PSU: Corsair RMx 750W Peripherals: Headphones: Beyerdynamic DT-990 250 Ohm Mouse: Roccat Kiro Keyboard: Coolermaster Masterkeys Pro S RGB Mousepad: CM Storm Swift-RX XXL Graphics tablet: Wacom Intuos Pen Small Old PC: CPU: AMD Athlon X2 255 Motherboard: ASUS M4A89GTD PRO RAM: 4x2GB DDR3 GPU: Nvidia Quadro 512MB Case: Antec Sonata III PSU: Antec Earthwatts 500W Bronze Reviews: Threads: Setup. Resolution is completely preference. Its a big split between both pros and amateur players. A lot of big names use native 1080p and a lot use stretched 1280x1024 and a lot use 1280x960 black bars.

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Retina MacBook Pro OS X FPS Settings Guide with Screenshots Walkthrough for CSGO By [toj.cc]MechMykl Detailed graphics settings (with screenshots!) of every Counter-Strike: Global Offensive (CS: GO) Video Settings options on a Retina MacBook Pro running OS X 10.9.

Csgo pro video settings

Video settings is a bit different. Using low textures/shader will make enemies stand out more against backgrounds and their body appear more as a solid color without all the fancy stuff. Shadows always appear at any setting, so low will increase performance without screwing you. Anti-aliasing helps smooth everything out and imo if you can enable it all the way up you might as well do it. I personally play with these: shadows: low model/texture: low effect: low shader: low multicore: enabled antialiasing: 8x msaa texture filtering: anisotropic 16x fxaa: off vsync: off blur: off native 1920x1080p saturation blasted in csgo's CCC profile (it helps).

Resolution is completely preference. Its a big split between both pros and amateur players. A lot of big names use native 1080p and a lot use stretched 1280x1024 and a lot use 1280x960 black bars. Video settings is a bit different. Using low textures/shader will make enemies stand out more against backgrounds and their body appear more as a solid color without all the fancy stuff. Shadows always appear at any setting, so low will increase performance without screwing you.

Anti-aliasing helps smooth everything out and imo if you can enable it all the way up you might as well do it. I personally play with these: shadows: low model/texture: low effect: low shader: low multicore: enabled antialiasing: 8x msaa texture filtering: anisotropic 16x fxaa: off vsync: off blur: off native 1920x1080p saturation blasted in csgo's CCC profile (it helps) Thanks might use them.